Ryan Dancey on Redefining the Hobby (Updated: time elements in a storytelling game) | Page 33

Therefore, I think we need to engage in metamorphosis from roleplaying games to storytelling games. And in that change lies the seeds of our success.

The goal of most of the people in the hobby is not “play a role”. The goal of the hobby community is “tell a great story”. Roleplaying is a tactic, not a strategy. Some participants want to play roles, and that’s fine. Others want to provide narrative structure. Still others want to create systems for interaction and adjudication. And another group wants to generate environments. All of these people need to be made co-equal for the hobby to succeed long term.

Therefore, I think we need to engage in metamorphosis from “roleplaying games” to “storytelling games”. And in that change lies the seeds of our success.

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